Sony Online Entertainment Executive To Keynote Game Networks Conference
Game Networks Conference: April 27-28, 2004 Long Beach, California
(San Juan Capistrano, CA) - February 24, 2004 /The Wi-Fi Technology Forum/- Broadband Service Providers represent a viable new distribution model for online games, and major game publishers are beginning to take notice.
Adam Joffe, Chief Technology Officer, Sony Online Entertainment, will deliver the keynote address to an audience of broadband, cable and telecommunications executives at the upcoming Game Networks Conference and Expo, April 27-28, 2004 at the Hyatt Regency in Long Beach, CA.
Game Networks is the first business and technical conference designed to focus on the collaboration between game content developers, broadband communications carriers and network infrastructure providers to deliver the next generation of online game services.
“Online gaming is growing at a rapid pace, with millions of players and dollars at stake,” said Adam Joffe, Chief Technical Officer, Sony Online Entertainment. “The synergy between content providers and the network through which that content is provided is critical to our combined futures. Bringing together those who make the games with those who provide access to them is in all of our best interests. This conference represents a chance for the minds to meet to ensure the success of online gaming.”
Sony Online Entertainment Inc. (SOE) is a worldwide leader in massively multiplayer online gaming that creates, develops and provides online entertainment for the personal computer, console, wireless, and online markets. Mr. Joffe is responsible for the business layer infrastructure and technical operations of the service platform in place to run Sony’s Online gaming service. He has a great background in Internet technology, electronic commerce and database systems with over 20 years experience in computer programming, networking, and system design.
In addition to Mr. Joffe, game companies presenting at the conference include Yahoo! Games, RealNetworks, Microsoft Xbox, Ubi Soft Entertainment, and Turbine Entertainment’s Jessica Mulligan, co-author of the book, “Developing Online Games: An Insider’s Guide”.
Executives from Sprint, Bell Canada, Comcast Online, America Online and Cox Communications will be on hand to discuss the business opportunities and the technical requirements in network game services, such as bandwidth limitations, licensing rights, revenue sharing and quality of service.
Game Networks conference is a production of Shorecliff Communications, and sponsored by BCD Forum, K2 Network, Butterfly.net, Telephony, CED, XCHANGE, and Electronic Gaming Business magazines. Registration information is available online
http://www.scievents.com/gamenet or by telephone (800) 608.9641.
About Shorecliff Communications
Shorecliff Communications, LLC produces the largest trade exhibitions and executive conferences for the broadband, wireless and communications infrastructure industries.